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Omega Labyrinth Z Refused Classification in Australia

Matrix Software's Omega Labyrinth Z has been refused classification by Australia's Department of Communications and Arts, effectively banning the title from sale.

Australia's Department of Communications and Arts has refused classification for the PlayStation 4 and PlayStation Vita ecchi dungeon crawler, Omega Labyrinth Z,due to how the game handles its sexual depictions of certain characters.

The official Department of Communications and Arts webpage for Omega Labyrinth Z cites the following reason for the title having been refused classification.

Reason: Games 1(a)&(b)

The computer game is classified RC in accordance with the National Classification Code, Computer Games Table, 1. (a) as computer games that "depict, express or otherwise deal with matters of sex, drug misuse or addiction, crime, cruelty, violence or revolting or abhorrent phenomena in such a way that they offend against the standards of morality, decency and propriety generally accepted by reasonable adults to the extent that they should not be classified," and (b) "describe or depict in a way that is likely to cause offence to a reasonable adult, a person who is, or appears to be, a child under 18 (whether the person is engaged in sexual activity or not)."

Australia's rating system is one of the strictest in the world and it's not uncommon for several video games and other media to get banned on a yearly basis. Some of the games Australia has banned over the years include Valkyrie Drive: Bhikkhuni and MeiQ: Labyrinth of Death.

As a quick reminder to our readers, Omega Labyrinth Z is an ecchi roguelike dungeon RPG about a group of schoolgirls venturing into dangerous dungeons on their quest to obtain the legendary Grail of Beauty, said to be able to grant any wish. A sequel to the original Omega Labyrinth, never released in the Western world, originally came out in Japan on July 6th, 2017.

Western games publisher PQube is bringing the title over to North America and Europe for the PlayStation 4 and PlayStation Vita sometime in early spring of this year and has also promised not to cut any content from the Western release. To find out more about the game itself, be sure to read our previous articles on the title.

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