In the newest edition of our Lewd Spotlight series, LewdGamer meets with artist Doublemaximus, whose art sports a unique style with a focus on vanilla sex, bright colors, and cute girls.
Doublemaximus is an artist who recently has started to delve into the world of adult art. While she works with various different themes and styles, her use of bright, neon colors and sparkly motifs makes her works stand out among the crowd. Her adult pieces revolve around the more intimate and sensual nature of sex and sexuality – with a focus on passionate sex; busty, thick body types; candy and slime themes; and pin-up style art featuring cute girls.
LewdGamer: Can you tell us a little bit about yourself and what got you started doing art, particularly adult content?
Doublemaximus: I’ve drawn my entire life. I don’t think I ever went a day without drawing while growing up [laughs]. However, I only started doing adult art just about three years ago. I don’t know what clicked, but I started feeling more comfortable with myself and nude/sexual art. So I started experimenting. One thing I try to portray in my NSFW art is passion and cuteness as well as sexiness.
LewdGamer: Your works have always been on the more colorful side, but in the past couple of years you have started incorporating more bright, neon palettes and sparkle effects to your artwork that are reminiscent of 80’s/early 90’s era retro. What drew you to start working with this particular style?
Doublemaximus: Oh man, I’ve always loved retro artwork. 80s/90s cartoons/anime, coloring books, video games, toys… they’ve always inspired me. I adore colors, glitter, sparkles, and all things cute. I don’t know why, I’ve been a fan of that aesthetic ever since I was a kid.
LewdGamer: What kinds of feelings or audience do you have in mind when you compose your NSFW pieces?
Doublemaximus: Hmm, that’s kind of tricky. I never really thought about a particular audience when it comes to my NSFW art. I’ve honestly not seen many adult artworks that are super vibrant or over the top sparkly like I’d like, so I decided to make my own.
LewdGamer: You draw a lot of sweet-themed clothing and hair, as well as girls covered in sprinkles and various liquid treats. Where does this style come from?
Doublemaximus: You might find this surprising, but I honestly don’t care for eating sweet food like cakes or cookies or ice cream, but I enjoy the look of them. Remember the old board game Candy Land? That made me fall in love with sweets and candy themed characters. I also like making slime/gooey characters. I think I started enjoying slime themed drawings because it gives me the excuse to draw things extra shiny and sparkly.
LewdGamer: One of your current long-term projects is your comic serial “Gwendy & Ghost.” Do you have any plans on starting an adult comic serial or short one-off series in the future?
Doublemaximus: Yes, Gwendy & Ghost is my pride and joy currently. I’ve been working hard on it for years and will be for more years down the road. But, I would love to work on some of my own short NSFW comics from time to time. I’ve done a short four-page NSFW comic with two gay slime boys, but I hope to do more mini comics like that in the future.
LewdGamer: Have you ever thought about branching out into doing work for adult games, particularly more art-focused genres such as visual novels?
Doublemaximus: Doing adult visual novel art actually sounds really fun to me. I’ve always enjoyed visual novel art. It might be something I would consider doing someday for sure.
LewdGamer: Are there any themes or styles that you’ve been interested in trying out or experimenting with?
Doublemaximus: I’ve honestly been interested in practicing pixel art or PC-engine art. Like the art from old hentai PC games from the 90s. There’s something incredibly charming and nostalgic about pixel art that I find would be fun to create.
LewdGamer: Do you have any major sources of inspiration, such as an artist or a particular medium?
Doublemaximus: As I said earlier, most of my inspirations come from 80s & 90s media, but to be more specific my biggest influence most likely come from Rankin Bass’ The Last Unicorn film, Sailor Moon, Super Mario games, Jem and the Holograms, and Lisa Frank artwork.
LewdGamer: What do you find is the most challenging thing for you when it comes to drawing?
Doublemaximus: As an artist, what I find most challenging is to be able to control how I work. Sometimes I feel like I don’t make enough content, but other times I feel like I’m making too much to quickly therefore overwhelming myself. It’s all about balance. Balancing can be difficult for an artist because we get so lost on our work sometimes we don’t know how to take a break. We all need that break once in a while.