A campaign on Kimochi to fund expansions for the upcoming game Karmasutra has reached its goal with nearly a month left to go.
One week into the Kimochi crowdfunding campaign for Top Hat Studio’s H-game Karmasutra, the $1,500 funding goal has been met. Now, with a little under a month left to go in the campaign, the creators of the game have time to approach stretch goals, with the smallest of them being the game’s $4,000 goal.
Karmasutra is an erotic RPG following a wanderer in a strange land inspired by Hindu mythology, so expect multi-armed babes and demons of all shapes and stripes. The title of the game is a pun on the Kama Sutra, the Sanskrit text about love which famously includes numerous descriptions of types of sexual acts.
On their website, the creators explained the game’s story like so:
Karmasutra takes place in the world of Tattva – a mysterious, heavenly realm that acts as the final challenge for sinners who seek the call of Nirvana in other worlds. Once home to ancient, sacred civilizations, these eras have now passed; in the wake of this passing, the realm has become an afterlife, a final challenge for restless wandering souls who commit sins in other worlds.
As our protagonist awakes in this strange land, he’s quickly introduced to concept of Samsara; the journey across Tattva that all “Wanderers” must undergo to cleanse themselves of sin. Confused by this sudden pitch, our Wanderer also learns that this so-called “call of Nirvana” is not absolute; in fact, there are some Wanderers that choose to ignore the call in exchange for the infinite sexual & material pleasures – and dangers – that this mysterious afterlife seems to offer.
In this foreign realm however, Wanderers are not the only residents. From the sacred gurus who guide Wanderers and the demonic Asurian tricksters to the monstrous manifestations of sin and the Gods themselves, Tattva is never truly what it seems. But in this mysterious world, where both the path of Sin and the path Merit seem to lead to their own rewards and consequences, which path is truly correct? And more importantly, which path will you, the Wanderer, choose?
The game headlines a morality system that will effect how the main character develops, hence the “karma” in the title. How you play different events might drive you towards good or evil. Good or evil that can give the player certain benefits in the visual novel style conversations the player can have with some of the game’s many NPCs. Karmasutra will also feature a prominent exploration mechanic, where players can explore a board game type maps overlaid on top of artistically arraigned backgrounds. The team behind the game listed major inspirations as including the RPGs Dark Souls and Earthbound as well as the tabletop RPG, Dungeons & Dragons.
Perhaps the game’s most innovative mechanic, is that players will be able to converse with some of the random encounter enemies mid-combat. Sadly, we do not have any information on to what extent this mechanic will affect gameplay. Additionally, each encountered enemy will have a different personality type selected randomly from a range of personality types that each enemy type might have.
According to Top Hat Studios, Karmasutra is nearly complete, and the studio is looking for a release of the game late this month or early next month; however, the purpose of the Kimochi campaign is to fund expansion content to this game, as well as to build excitement for the game. The original $1,500 funding goal was just for a basic expansions. If the game makes $4,000 off the campaign, the staff will start work on an expansion entitled The Hymns of Ice. At $6,000 the game will include an expansion entitled Dice and Ashes which would serve as a prequel to the main game. At $8,000 an epilogue for the game entitled Lost Memories would be added. The final mentioned stretch goal would be a yuri route, which would be added if the campaign makes it to $12,000.
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