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Gal Gun: Double Peace was officially refused a classification in New Zealand and has been deemed illegal.

With the recent release of the censored Criminal Girls: Invite Only onto Steam last week, the issue of censorship has been popping up a bit more frequently. Today we are going to discuss the recent ban of Gal Gun: Double Peace, a game that was so harmful, it took them nearly a year to ban it. The quotes are from Classification Report that was kindly shared by Censored Gaming.

Up until now, Gal Gun: Double Peace had not received a rating/classification, because it was never submitted for one. This allowed for it to be purchased by New Zealand residents via imports and Steam. Sales would have continued had it not been for the Chief Censor specifically calling the game in for classification. According to a tweet made by ClassificationOffice (@NZOFLC), they had only recently been made aware of the game’s “potentially problematic content.”

Tweet


There were several points of contention with Gal Gun: Double Peace’s content. Most of them were related to what the classification office referred to as the sexualization of young people and coercion into sexual acts. On a more specific note, two pieces of DLC got a definite mention: The Sexy Ribbons costume, and the infamously overpriced, Pheromone Z item. The office examined the Steam version of the game with the Pheromone Z downloadable content enabled (at least somebody bought it). They were less than satisfied with their new found ability to see through girls clothing. In combination with the Sexy Ribbons, the girls appeared almost nude.


Valve, Sony, and publisher PQube were contacted to inform them that the game was going to be submitted, essentially offering them a chance to provide justification for the game’s content. PQube responded, remarking on the sexual content and stated that they were accepting of the game being restricted, but requested that it not be outright banned.

Although the player “shoots” the girls coming at them, the entirety of the contentious material will be related to sex, as the violence is too cartoon-like to be considered realistic. The main points of the sexual content are:

- – Girls wear revealing clothing (that can be customised by the player, including through DLC purchases)

- – The player target reticule allows the player to see through the girl’s clothing, viewing underwear (or bright lights if nude)

- – During “Doki-doki” mode, the player must rub and touch the girl’s clothing, viewing them in a state of euphoria, creating an area explosion that takes out other girls on the stage

- – The boss fights feature girls in suggestive poses (stuck in a window, sitting on a chair with foot in the player character’s crotch)

- – Sexual moaning sounds

- – CG images contain partial nudity and suggestive themes

- – Dialogue in text contain heavy innuendo, “are you sure you can pull on time?”, “You’re doing it so hard … I think I’m about to…” etc.

We’re happy to accept a high level of restriction because of the sexual nature of the game, but believe that the content does not warrant an outright ban due to the cartoon anime style, the light-heartedness of the environment, visuals, and narrative, the arcade nature of the gameplay,


In the end, this did not help, and Gal Gun: Double Peace was refused classification, resulting in a ban. The game, which was never available for purchase on the PSN, has also been removed from Steam. The most surprising part of this story is that Gal Gun: Double Peace is still available in Australia a.k.a. “The Video Game Banning Capital of the World.” Feel free to read the final conclusion of the document below:

Conclusion:

The game has been deemed objectionable because it tends to promote and support the exploitation of children and young persons for sexual purposes, and also the use of coercion to compel any person to submit to sexual conduct. It depicts young female high-school students in a

OFLC Ref: 1600969.000 Page 8 of 8

s38(1) Notice of Decision

way that emphasises their sexuality and availability. The game’s lack of difficulty means that this content is available to even unskilled players and further supports the idea that the intention of this game is for the titillation and arousal of the viewer, rather than for any interest in gameplay mastery. It is therefore likely not only to attract people with a prurient interest in young persons, but also to reinforce the belief that a sexual interest in young persons is acceptable, which contributes to their sexual exploitation in wider society.

The classification of the publication interferes with the right to freedom of expression set out in the New Zealand Bill of Rights Act 1990. However, this is an outcome that is consistent with Parliament’s intention and is a reasonable limitation on the freedom of expression. The classification reflects the concern of a free and democratic society to protect its young and vulnerable members from exploitation.


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