The new adult boys love visual novel, Sentimental Trickster, has been successfully funded on Kickstarter.
The genre of boys love, especially more adult oriented titles, has been sadly underrepresented in the English visual novel market. Thankfully, things have slowly but surely been turning around, with more titles starting to be developed and released into the market. One such title, Sentimental Trickster, has successfully reached its initial goal of $5,000. The game is being developed by Justyna Pustelnik, a newcomer to the visual novel development scene, who is working with publisher Yaoi A GoGo. The finished game is slated to be around 12 hours long and, according to the Kickstarter, is heavily influenced by Nitro+Chiral games—such as Dramatical Murder and Togainu No Chi—but will have a “lighter touch,” as opposed to the heavier, darker themes that Nitro+Chiral games are known for.
Since the game has been funded, the campaign is working to hit its stretch goals – which include different character outfits, a secret dateable character, 18+ fandisc, Nitro+Chiral inspired optional bad endings, backers choice on the genre of the next game, and partial voice acting. Despite having a stretch goal for an 18+ fandisc, the full game will contain adult scenes as well. The fandisc will act as an epilogue, and takes place after the original game. We asked her as to whether or not the game would contain mosiacs, and she informed us that the adult scenes will be uncensored. She also had this to say as to how she will be handling the sex scenes for the game:
As for how the scenes will be handled, Sentimental Trickster relies on the player’s choices. Those choices include which guy you want to be with, but also ethical issues, what you deem right doing at the time. All my characters have scars of some sort and it’s up to the player if he/she wishes to heal or rub salt. The protagonist himself hides a lot. The romantic scenes will either be tender and loving or a little bit harsher, depending on what the particular character’s problem is. But, even in the bad ends, they won’t be as extreme as some of Nitro+Chiral endings. I have a stretch goal for that. If we reach this goal, there will be an option at the start of the game to have this sort of bad ends. As far as the characters’ problems are concerned, I’m reading a lot on psychology now in order to be able to portrait it accurately. I’m not making a game for smut’s sake here (although I do enjoy those scenes as well). I wish to give players something deeper.
For your reading pleasure, below you will find a trailer, synopsis, sample screenshots—including a lewd sample CG/image that the creator designed for this article—and a link to the Kickstarter campaign below:
Sentimental Trickster puts you in charge of Haru and all the important choices ahead. To be honest, your protagonist is not sure he’s made the right ones so far. The only thing he’s sure about is that he’s lost. Maybe moving to a big city wasn’t such a good idea after all? Especially when your boarding house is in the middle of a freaking big, black forest. Well, at least he meets a hot guy who shows him the way. Now the only thing left to do is start attending classes, graduate and become independent… that is, if you can even make a living after finishing an arts college.
For Haru, making friends is hard and dealing with housemates can get awkward. Ballet-dancing-with-a-peg-leg kind of awkward. He’s tough to bring down, though. At the end of the day, he tries to look at the bright side. Occasional weird thoughts and a wicked sense of humor help. Oh, and let’s not forget that you’re in charge here. People are complicated, but with a little bit of effort you can help Haru get close to those you deem worthy of knowing. Maybe even deal with the things he’d rather keep hidden…
You can download a demo of the game plus find more information on the campaign, game, and it’s characters on the Kickstarter page.
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